The story of my first Bot or ‘Voorst: a forest trapped in a crow!’
This is the story of Voorst Turbo and how he became a Second Life Bot. I created Voorst because I wanted an ALT to live again, with new eyes, the experience of my first steps in Second Life. I wanted...
View ArticleSelected participants in the MUVEnation programme
Back in October 2008, we were overwhelmed by the number and quality of the applications to the MUVEnation peer to peer learning programme. Although our initial plan was to accept only 80 practitioners,...
View ArticleThe collection of educational tools for Second Life
I’ve been interested, for several years already, in creating a documented collection of educational tools for Second Life. The effort however to produce a snapshot in time of the variety of tools...
View ArticleCreating a simple scene with the Holodeck!
Last year I created a 10 pages visual tutorial*, with Comic Life, about using the 2in1 production Holodeck from Inside this world. At the time, it was carefully reviewed by my colleague and friend...
View ArticleThe Holodeck versus the Builder’s Buddy script: 3 teacher’s point of view
Last year, during the MUVEnation programme we explored different holodeck technologies for the design and deployment of flexible learning scenarios inworld. Amongst these, we focused in the 2in1...
View Article6 building mini-challenges for educators in Second Life
During the MUVEnation programme, I often heard: ‘I’m an educator, I don’t need building skills! There are a lot of freebies out there!’ To this I always explained that even educators need to know how...
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